// qopenglfunctions_2_0.sip generated by MetaSIP // // This file is part of the QtOpenGL Python extension module. // // Copyright (c) 2025 Riverbank Computing Limited // // This file is part of PyQt6. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. %If (!PyQt_OpenGL_ES2) class QOpenGLFunctions_2_0 : public QAbstractOpenGLFunctions { %TypeHeaderCode #include %End public: QOpenGLFunctions_2_0(); bool initializeOpenGLFunctions(); void glViewport(GLint x, GLint y, GLsizei width, GLsizei height); void glDepthRange(GLdouble nearVal, GLdouble farVal); GLboolean glIsEnabled(GLenum cap); void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, SIP_PYOBJECT *params /TypeHint="int"/); %MethodCode GLint params[1]; sipCpp->glGetTexLevelParameteriv(a0, a1, a2, params); a3 = qpyopengl_from_GLint(&sipIsErr, params, 1); %End void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, SIP_PYOBJECT *params /TypeHint="float"/); %MethodCode GLfloat params[1]; sipCpp->glGetTexLevelParameterfv(a0, a1, a2, params); a3 = qpyopengl_from_GLfloat(&sipIsErr, params, 1); %End void glGetTexParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { #if defined(GL_TEXTURE_SWIZZLE_RGBA) || defined(GL_TEXTURE_BORDER_COLOR) #if defined(GL_TEXTURE_SWIZZLE_RGBA) case GL_TEXTURE_SWIZZLE_RGBA: #endif #if defined(GL_TEXTURE_BORDER_COLOR) case GL_TEXTURE_BORDER_COLOR: #endif nr_params = 4; break; #endif default: nr_params = 1; } sipCpp->glGetTexParameteriv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetTexParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { #if defined(GL_TEXTURE_SWIZZLE_RGBA) || defined(GL_TEXTURE_BORDER_COLOR) #if defined(GL_TEXTURE_SWIZZLE_RGBA) case GL_TEXTURE_SWIZZLE_RGBA: #endif #if defined(GL_TEXTURE_BORDER_COLOR) case GL_TEXTURE_BORDER_COLOR: #endif nr_params = 4; break; #endif default: nr_params = 1; } sipCpp->glGetTexParameterfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End const char *glGetString(GLenum name); %MethodCode sipRes = reinterpret_cast(sipCpp->glGetString(a0)); %End void glGetIntegerv(GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, ...]]"/); %MethodCode GLint fixed_params[16], *params; GLint nr_params; GLenum query; nr_params = qpyopengl_get(a0, &query); if (nr_params == 0) { sipCpp->glGetIntegerv(query, &nr_params); params = new GLint[nr_params]; } else { params = fixed_params; } sipCpp->glGetIntegerv(a0, params); a1 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); if (params != fixed_params) delete[] params; %End void glGetFloatv(GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, ...]]"/); %MethodCode GLfloat fixed_params[16], *params; GLint nr_params; GLenum query; nr_params = qpyopengl_get(a0, &query); if (nr_params == 0) { sipCpp->glGetIntegerv(query, &nr_params); params = new GLfloat[nr_params]; } else { params = fixed_params; } sipCpp->glGetFloatv(a0, params); a1 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); if (params != fixed_params) delete[] params; %End GLenum glGetError(); void glGetDoublev(GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, ...]]"/); %MethodCode GLdouble fixed_params[16], *params; GLint nr_params; GLenum query; nr_params = qpyopengl_get(a0, &query); if (nr_params == 0) { sipCpp->glGetIntegerv(query, &nr_params); params = new GLdouble[nr_params]; } else { params = fixed_params; } sipCpp->glGetDoublev(a0, params); a1 = qpyopengl_from_GLdouble(&sipIsErr, params, nr_params); if (params != fixed_params) delete[] params; %End void glGetBooleanv(GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[bool, Tuple[bool, ...]]"/); %MethodCode GLboolean fixed_params[16], *params; GLint nr_params; GLenum query; nr_params = qpyopengl_get(a0, &query); if (nr_params == 0) { sipCpp->glGetIntegerv(query, &nr_params); params = new GLboolean[nr_params]; } else { params = fixed_params; } sipCpp->glGetBooleanv(a0, params); a1 = qpyopengl_from_GLboolean(&sipIsErr, params, nr_params); if (params != fixed_params) delete[] params; %End SIP_PYOBJECT glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type) /TypeHint="Union[Tuple[float, ...], Tuple[int, ...]]"/; %MethodCode int components; switch (a4) { case GL_BGR: case GL_RGB: { components = 3; break; } case GL_BGRA: case GL_RGBA: { components = 4; break; } case GL_RED: case GL_GREEN: case GL_BLUE: case GL_ALPHA: case GL_DEPTH_COMPONENT: case GL_STENCIL_INDEX: case GL_DEPTH_STENCIL: { components = 1; break; } default: components = 0; } Py_ssize_t length = components * a2 * a3; switch (a5) { case GL_FLOAT: { GLfloat *data = new GLfloat[length]; sipCpp->glReadPixels(a0, a1, a2, a3, a4, a5, data); sipRes = qpyopengl_from_GLfloat(&sipIsErr, data, length); delete [] data; break; } case GL_INT: { GLint *data = new GLint[length]; sipCpp->glReadPixels(a0, a1, a2, a3, a4, a5, data); sipRes = qpyopengl_from_GLint(&sipIsErr, data, length); delete [] data; break; } case GL_UNSIGNED_INT: case GL_UNSIGNED_INT_8_8_8_8: case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: case GL_UNSIGNED_INT_24_8: case GL_UNSIGNED_INT_10F_11F_11F_REV: case GL_UNSIGNED_INT_5_9_9_9_REV: { GLuint *data = new GLuint[length]; sipCpp->glReadPixels(a0, a1, a2, a3, a4, a5, data); sipRes = qpyopengl_from_GLuint(&sipIsErr, data, length); delete [] data; break; } case GL_SHORT: case GL_UNSIGNED_SHORT: case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: case GL_UNSIGNED_SHORT_4_4_4_4: case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: case GL_BYTE: case GL_UNSIGNED_BYTE: case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: case GL_HALF_FLOAT: case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: default: sipIsErr = 1; PyErr_SetString(PyExc_ValueError, "pixel data format not supported"); } %End void glReadBuffer(GLenum mode); void glPixelStorei(GLenum pname, GLint param); void glPixelStoref(GLenum pname, GLfloat param); void glDepthFunc(GLenum func); void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass); void glStencilFunc(GLenum func, GLint ref, GLuint mask); void glLogicOp(GLenum opcode); void glBlendFunc(GLenum sfactor, GLenum dfactor); void glFlush(); void glFinish(); void glEnable(GLenum cap); void glDisable(GLenum cap); void glDepthMask(GLboolean flag); void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); void glStencilMask(GLuint mask); void glClearDepth(GLdouble depth); void glClearStencil(GLint s); void glClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void glClear(GLbitfield mask); void glDrawBuffer(GLenum mode); void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a8, a7, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexImage2D(a0, a1, a2, a3, a4, a5, a6, a7, array); %End void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a7, a6, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexImage1D(a0, a1, a2, a3, a4, a5, a6, array); %End void glTexParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexParameteriv(a0, a1, reinterpret_cast(array)); %End void glTexParameteri(GLenum target, GLenum pname, GLint param); void glTexParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexParameterfv(a0, a1, reinterpret_cast(array)); %End void glTexParameterf(GLenum target, GLenum pname, GLfloat param); void glScissor(GLint x, GLint y, GLsizei width, GLsizei height); void glPolygonMode(GLenum face, GLenum mode); void glPointSize(GLfloat size); void glLineWidth(GLfloat width); void glHint(GLenum target, GLenum mode); void glFrontFace(GLenum mode); void glCullFace(GLenum mode); void glIndexubv(SIP_PYOBJECT c /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glIndexubv(reinterpret_cast(array)); %End void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, SIP_PYOBJECT *textures /TypeHint="Union[int, Tuple[int, ...]]"/); %MethodCode GLuint *params = new GLuint[a0]; sipCpp->glGenTextures(a0, params); a1 = qpyopengl_from_GLuint(&sipIsErr, params, a0); delete[] params; %End void glDeleteTextures(GLsizei n, SIP_PYOBJECT textures /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glDeleteTextures(a0, reinterpret_cast(array)); %End void glBindTexture(GLenum target, GLuint texture); void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a8, a7, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexSubImage2D(a0, a1, a2, a3, a4, a5, a6, a7, array); %End void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a6, a5, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexSubImage1D(a0, a1, a2, a3, a4, a5, array); %End void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); void glDrawElements(GLenum mode, GLsizei count, GLenum type, SIP_PYOBJECT indices /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a3, a2, sipSelf); if (sipError == sipErrorNone) sipCpp->glDrawElements(a0, a1, a2, array); %End void glDrawArrays(GLenum mode, GLint first, GLsizei count); void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); void glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a10, a9, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexSubImage3D(a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, array); %End void glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a9, a8, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexImage3D(a0, a1, a2, a3, a4, a5, a6, a7, a8, array); %End void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, SIP_PYOBJECT indices /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, a4, sipSelf); if (sipError == sipErrorNone) sipCpp->glDrawRangeElements(a0, a1, a2, a3, a4, array); %End void glBlendEquation(GLenum mode); void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void glCompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a6, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexSubImage1D(a0, a1, a2, a3, a4, a5, array); %End void glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a8, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexSubImage2D(a0, a1, a2, a3, a4, a5, a6, a7, array); %End void glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a10, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexSubImage3D(a0, a1, a2, a3, a4, a5, a6, a7, a8, a9, array); %End void glCompressedTexImage1D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a6, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexImage1D(a0, a1, a2, a3, a4, a5, array); %End void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a7, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexImage2D(a0, a1, a2, a3, a4, a5, a6, array); %End void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a8, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glCompressedTexImage3D(a0, a1, a2, a3, a4, a5, a6, a7, array); %End void glSampleCoverage(GLfloat value, GLboolean invert); void glActiveTexture(GLenum texture); void glPointParameteriv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glPointParameteriv(a0, reinterpret_cast(array)); %End void glPointParameteri(GLenum pname, GLint param); void glPointParameterfv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glPointParameterfv(a0, reinterpret_cast(array)); %End void glPointParameterf(GLenum pname, GLfloat param); void glBlendFuncSeparate(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); void glGetBufferParameteriv(GLenum target, GLenum pname, GLint *params); GLboolean glUnmapBuffer(GLenum target); void glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array; if (a3 == Py_None) array = 0; else array = qpyopengl_value_array(&sipError, a3, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glBufferSubData(a0, a1, a2, array); %End void glBufferData(GLenum target, GLsizeiptr size, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/, GLenum usage); %MethodCode const GLvoid *array; if (a2 == Py_None) array = 0; else array = qpyopengl_value_array(&sipError, a2, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glBufferData(a0, a1, array, a3); %End GLboolean glIsBuffer(GLuint buffer); void glGenBuffers(GLsizei n, SIP_PYOBJECT *buffers /TypeHint="Union[int, Tuple[int, ...]]"/); %MethodCode GLuint *params = new GLuint[a0]; sipCpp->glGenBuffers(a0, params); a1 = qpyopengl_from_GLuint(&sipIsErr, params, a0); delete[] params; %End void glDeleteBuffers(GLsizei n, SIP_PYOBJECT buffers /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glDeleteBuffers(a0, reinterpret_cast(array)); %End void glBindBuffer(GLenum target, GLuint buffer); void glGetQueryiv(GLenum target, GLenum pname, GLint *params); void glEndQuery(GLenum target); void glBeginQuery(GLenum target, GLuint id); GLboolean glIsQuery(GLuint id); void glDeleteQueries(GLsizei n, SIP_PYOBJECT ids /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glDeleteQueries(a0, reinterpret_cast(array)); %End void glGenQueries(GLsizei n, SIP_PYOBJECT *ids /TypeHint="Union[int, Tuple[int, ...]]"/); %MethodCode GLuint *params = new GLuint[a0]; sipCpp->glGenQueries(a0, params); a1 = qpyopengl_from_GLuint(&sipIsErr, params, a0); delete[] params; %End void glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a5, a2, sipSelf, "VertexAttribPointer", a0); if (sipError == sipErrorNone) sipCpp->glVertexAttribPointer(a0, a1, a2, a3, a4, array); %End void glValidateProgram(GLuint program); void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a3, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniformMatrix4fv(a0, a1, a2, reinterpret_cast(array)); %End void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a3, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniformMatrix3fv(a0, a1, a2, reinterpret_cast(array)); %End void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a3, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniformMatrix2fv(a0, a1, a2, reinterpret_cast(array)); %End void glUniform4iv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform4iv(a0, a1, reinterpret_cast(array)); %End void glUniform3iv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform3iv(a0, a1, reinterpret_cast(array)); %End void glUniform2iv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform2iv(a0, a1, reinterpret_cast(array)); %End void glUniform1iv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform1iv(a0, a1, reinterpret_cast(array)); %End void glUniform4fv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform4fv(a0, a1, reinterpret_cast(array)); %End void glUniform3fv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform3fv(a0, a1, reinterpret_cast(array)); %End void glUniform2fv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform2fv(a0, a1, reinterpret_cast(array)); %End void glUniform1fv(GLint location, GLsizei count, SIP_PYOBJECT value /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glUniform1fv(a0, a1, reinterpret_cast(array)); %End void glUniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); void glUniform3i(GLint location, GLint v0, GLint v1, GLint v2); void glUniform2i(GLint location, GLint v0, GLint v1); void glUniform1i(GLint location, GLint v0); void glUniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); void glUniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); void glUniform2f(GLint location, GLfloat v0, GLfloat v1); void glUniform1f(GLint location, GLfloat v0); void glUseProgram(GLuint program); void glLinkProgram(GLuint program); GLboolean glIsShader(GLuint shader); GLboolean glIsProgram(GLuint program); void glGetVertexAttribiv(GLuint index, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_CURRENT_VERTEX_ATTRIB: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetVertexAttribiv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetVertexAttribfv(GLuint index, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_CURRENT_VERTEX_ATTRIB: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetVertexAttribfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glGetVertexAttribdv(GLuint index, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLdouble params[4]; Py_ssize_t nr_params; switch (a1) { case GL_CURRENT_VERTEX_ATTRIB: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetVertexAttribdv(a0, a1, params); a2 = qpyopengl_from_GLdouble(&sipIsErr, params, nr_params); %End GLint glGetUniformLocation(GLuint program, const GLchar *name); SIP_PYOBJECT glGetShaderSource(GLuint shader) /TypeHint="bytes"/; %MethodCode GLint bufsize; sipCpp->glGetShaderiv(a0, GL_SHADER_SOURCE_LENGTH, &bufsize); if (bufsize > 0) { GLchar *source = new GLchar[bufsize]; sipCpp->glGetShaderSource(a0, bufsize, 0, source); sipRes = PyBytes_FromString(source); delete[] source; } else { sipRes = PyBytes_FromString(""); } %End SIP_PYOBJECT glGetShaderInfoLog(GLuint shader) /TypeHint="bytes"/; %MethodCode GLint bufsize; sipCpp->glGetShaderiv(a0, GL_INFO_LOG_LENGTH, &bufsize); if (bufsize > 0) { GLchar *log = new GLchar[bufsize]; sipCpp->glGetShaderInfoLog(a0, bufsize, 0, log); sipRes = PyBytes_FromString(log); delete[] log; } else { sipRes = PyBytes_FromString(""); } %End void glGetShaderiv(GLuint shader, GLenum pname, GLint *params); SIP_PYOBJECT glGetProgramInfoLog(GLuint program) /TypeHint="bytes"/; %MethodCode GLint bufsize; sipCpp->glGetProgramiv(a0, GL_INFO_LOG_LENGTH, &bufsize); if (bufsize > 0) { GLchar *log = new GLchar[bufsize]; sipCpp->glGetProgramInfoLog(a0, bufsize, 0, log); sipRes = PyBytes_FromString(log); delete[] log; } else { sipRes = PyBytes_FromString(""); } %End void glGetProgramiv(GLuint program, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int]]"/); %MethodCode GLint params[3]; Py_ssize_t nr_params; switch (a1) { #if defined(GL_COMPUTE_LOCAL_WORK_SIZE) case GL_COMPUTE_LOCAL_WORK_SIZE: nr_params = 3; break; #endif default: nr_params = 1; } sipCpp->glGetProgramiv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End GLint glGetAttribLocation(GLuint program, const GLchar *name); SIP_PYOBJECT glGetAttachedShaders(GLuint program) /TypeHint="Tuple[int, ...]"/; %MethodCode GLint nr_shaders; sipCpp->glGetProgramiv(a0, GL_ATTACHED_SHADERS, &nr_shaders); if (nr_shaders < 1) { sipRes = PyTuple_New(0); } else { GLuint *shaders = new GLuint[nr_shaders]; sipCpp->glGetAttachedShaders(a0, nr_shaders, 0, shaders); sipRes = PyTuple_New(nr_shaders); if (sipRes) { for (GLint i = 0; i < nr_shaders; ++i) { PyObject *itm = PyLong_FromLong(shaders[i]); if (!itm) { Py_DECREF(sipRes); sipRes = 0; break; } PyTuple_SetItem(sipRes, i, itm); } } delete[] shaders; } if (!sipRes) sipIsErr = 1; %End SIP_PYOBJECT glGetActiveUniform(GLuint program, GLuint index) /TypeHint="Tuple[str, int, int]"/; %MethodCode GLint bufsize; sipCpp->glGetProgramiv(a0, GL_ACTIVE_UNIFORM_MAX_LENGTH, &bufsize); GLchar *name = new GLchar[bufsize]; GLint size; GLenum type; sipCpp->glGetActiveUniform(a0, a1, bufsize, 0, &size, &type, name); sipRes = Py_BuildValue("siI", name, size, type); if (!sipRes) sipIsErr = 1; delete[] name; %End SIP_PYOBJECT glGetActiveAttrib(GLuint program, GLuint index) /TypeHint="Tuple[str, int, int]"/; %MethodCode GLint bufsize; sipCpp->glGetProgramiv(a0, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &bufsize); GLchar *name = new GLchar[bufsize]; GLint size; GLenum type; sipCpp->glGetActiveAttrib(a0, a1, bufsize, 0, &size, &type, name); sipRes = Py_BuildValue("siI", name, size, type); if (!sipRes) sipIsErr = 1; delete[] name; %End void glEnableVertexAttribArray(GLuint index); void glDisableVertexAttribArray(GLuint index); void glDetachShader(GLuint program, GLuint shader); void glDeleteShader(GLuint shader); void glDeleteProgram(GLuint program); GLuint glCreateShader(GLenum type); GLuint glCreateProgram(); void glCompileShader(GLuint shader); void glBindAttribLocation(GLuint program, GLuint index, const GLchar *name); void glAttachShader(GLuint program, GLuint shader); void glStencilMaskSeparate(GLenum face, GLuint mask); void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); void glDrawBuffers(GLsizei n, SIP_PYOBJECT bufs /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glDrawBuffers(a0, reinterpret_cast(array)); %End void glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha); void glTranslatef(GLfloat x, GLfloat y, GLfloat z); void glTranslated(GLdouble x, GLdouble y, GLdouble z); void glScalef(GLfloat x, GLfloat y, GLfloat z); void glScaled(GLdouble x, GLdouble y, GLdouble z); void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); void glPushMatrix(); void glPopMatrix(); void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); void glMultMatrixd(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultMatrixd(reinterpret_cast(array)); %End void glMultMatrixf(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultMatrixf(reinterpret_cast(array)); %End void glMatrixMode(GLenum mode); void glLoadMatrixd(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glLoadMatrixd(reinterpret_cast(array)); %End void glLoadMatrixf(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLoadMatrixf(reinterpret_cast(array)); %End void glLoadIdentity(); void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); GLboolean glIsList(GLuint list); void glGetTexGeniv(GLenum coord, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_OBJECT_PLANE: case GL_EYE_PLANE: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetTexGeniv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetTexGenfv(GLenum coord, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_OBJECT_PLANE: case GL_EYE_PLANE: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetTexGenfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glGetTexGendv(GLenum coord, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLdouble params[4]; Py_ssize_t nr_params; switch (a1) { case GL_OBJECT_PLANE: case GL_EYE_PLANE: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetTexGendv(a0, a1, params); a2 = qpyopengl_from_GLdouble(&sipIsErr, params, nr_params); %End void glGetTexEnviv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_TEXTURE_ENV_COLOR: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetTexEnviv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetTexEnvfv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_TEXTURE_ENV_COLOR: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetTexEnvfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glGetMaterialiv(GLenum face, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int], Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_SHININESS: nr_params = 1; break; case GL_COLOR_INDEXES: nr_params = 3; break; default: nr_params = 4; } sipCpp->glGetMaterialiv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetMaterialfv(GLenum face, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float], Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_SHININESS: nr_params = 1; break; case GL_COLOR_INDEXES: nr_params = 3; break; default: nr_params = 4; } sipCpp->glGetMaterialfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glGetLightiv(GLenum light, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int], Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_POSITION: nr_params = 4; break; case GL_SPOT_DIRECTION: nr_params = 3; break; default: nr_params = 1; } sipCpp->glGetLightiv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetLightfv(GLenum light, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float], Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_AMBIENT: case GL_DIFFUSE: case GL_SPECULAR: case GL_POSITION: nr_params = 4; break; case GL_SPOT_DIRECTION: nr_params = 3; break; default: nr_params = 1; } sipCpp->glGetLightfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glGetClipPlane(GLenum plane, SIP_PYOBJECT *equation /TypeHint="Tuple[float, float, float, float]"/); %MethodCode GLdouble params[4]; sipCpp->glGetClipPlane(a0, params); a1 = qpyopengl_from_GLdouble(&sipIsErr, params, 4); %End void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, SIP_PYOBJECT pixels /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a4, a3, sipSelf); if (sipError == sipErrorNone) sipCpp->glDrawPixels(a0, a1, a2, a3, array); %End void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); void glPixelMapusv(GLenum map, GLint mapsize, SIP_PYOBJECT values /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glPixelMapusv(a0, a1, reinterpret_cast(array)); %End void glPixelMapuiv(GLenum map, GLint mapsize, SIP_PYOBJECT values /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glPixelMapuiv(a0, a1, reinterpret_cast(array)); %End void glPixelMapfv(GLenum map, GLint mapsize, SIP_PYOBJECT values /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glPixelMapfv(a0, a1, reinterpret_cast(array)); %End void glPixelTransferi(GLenum pname, GLint param); void glPixelTransferf(GLenum pname, GLfloat param); void glPixelZoom(GLfloat xfactor, GLfloat yfactor); void glAlphaFunc(GLenum func, GLfloat ref); void glEvalPoint2(GLint i, GLint j); void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); void glEvalPoint1(GLint i); void glEvalMesh1(GLenum mode, GLint i1, GLint i2); void glEvalCoord2fv(SIP_PYOBJECT u /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glEvalCoord2fv(reinterpret_cast(array)); %End void glEvalCoord2f(GLfloat u, GLfloat v); void glEvalCoord2dv(SIP_PYOBJECT u /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glEvalCoord2dv(reinterpret_cast(array)); %End void glEvalCoord2d(GLdouble u, GLdouble v); void glEvalCoord1fv(SIP_PYOBJECT u /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glEvalCoord1fv(reinterpret_cast(array)); %End void glEvalCoord1f(GLfloat u); void glEvalCoord1dv(SIP_PYOBJECT u /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glEvalCoord1dv(reinterpret_cast(array)); %End void glEvalCoord1d(GLdouble u); void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2); void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2); void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, SIP_PYOBJECT points /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a9, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMap2f(a0, a1, a2, a3, a4, a5, a6, a7, a8, reinterpret_cast(array)); %End void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, SIP_PYOBJECT points /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a9, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMap2d(a0, a1, a2, a3, a4, a5, a6, a7, a8, reinterpret_cast(array)); %End void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, SIP_PYOBJECT points /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMap1f(a0, a1, a2, a3, a4, reinterpret_cast(array)); %End void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, SIP_PYOBJECT points /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMap1d(a0, a1, a2, a3, a4, reinterpret_cast(array)); %End void glPushAttrib(GLbitfield mask); void glPopAttrib(); void glAccum(GLenum op, GLfloat value); void glIndexMask(GLuint mask); void glClearIndex(GLfloat c); void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void glPushName(GLuint name); void glPopName(); void glPassThrough(GLfloat token); void glLoadName(GLuint name); void glInitNames(); GLint glRenderMode(GLenum mode); void glTexGeniv(GLenum coord, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexGeniv(a0, a1, reinterpret_cast(array)); %End void glTexGeni(GLenum coord, GLenum pname, GLint param); void glTexGenfv(GLenum coord, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexGenfv(a0, a1, reinterpret_cast(array)); %End void glTexGenf(GLenum coord, GLenum pname, GLfloat param); void glTexGendv(GLenum coord, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexGendv(a0, a1, reinterpret_cast(array)); %End void glTexGend(GLenum coord, GLenum pname, GLdouble param); void glTexEnviv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexEnviv(a0, a1, reinterpret_cast(array)); %End void glTexEnvi(GLenum target, GLenum pname, GLint param); void glTexEnvfv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexEnvfv(a0, a1, reinterpret_cast(array)); %End void glTexEnvf(GLenum target, GLenum pname, GLfloat param); void glShadeModel(GLenum mode); void glPolygonStipple(SIP_PYOBJECT mask /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glPolygonStipple(reinterpret_cast(array)); %End void glMaterialiv(GLenum face, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMaterialiv(a0, a1, reinterpret_cast(array)); %End void glMateriali(GLenum face, GLenum pname, GLint param); void glMaterialfv(GLenum face, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMaterialfv(a0, a1, reinterpret_cast(array)); %End void glMaterialf(GLenum face, GLenum pname, GLfloat param); void glLineStipple(GLint factor, GLushort pattern); void glLightModeliv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLightModeliv(a0, reinterpret_cast(array)); %End void glLightModeli(GLenum pname, GLint param); void glLightModelfv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLightModelfv(a0, reinterpret_cast(array)); %End void glLightModelf(GLenum pname, GLfloat param); void glLightiv(GLenum light, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLightiv(a0, a1, reinterpret_cast(array)); %End void glLighti(GLenum light, GLenum pname, GLint param); void glLightfv(GLenum light, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLightfv(a0, a1, reinterpret_cast(array)); %End void glLightf(GLenum light, GLenum pname, GLfloat param); void glFogiv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glFogiv(a0, reinterpret_cast(array)); %End void glFogi(GLenum pname, GLint param); void glFogfv(GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glFogfv(a0, reinterpret_cast(array)); %End void glFogf(GLenum pname, GLfloat param); void glColorMaterial(GLenum face, GLenum mode); void glClipPlane(GLenum plane, SIP_PYOBJECT equation /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glClipPlane(a0, reinterpret_cast(array)); %End void glVertex4sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex4sv(reinterpret_cast(array)); %End void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w); void glVertex4iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex4iv(reinterpret_cast(array)); %End void glVertex4i(GLint x, GLint y, GLint z, GLint w); void glVertex4fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex4fv(reinterpret_cast(array)); %End void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void glVertex4dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex4dv(reinterpret_cast(array)); %End void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void glVertex3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex3sv(reinterpret_cast(array)); %End void glVertex3s(GLshort x, GLshort y, GLshort z); void glVertex3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex3iv(reinterpret_cast(array)); %End void glVertex3i(GLint x, GLint y, GLint z); void glVertex3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex3fv(reinterpret_cast(array)); %End void glVertex3f(GLfloat x, GLfloat y, GLfloat z); void glVertex3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex3dv(reinterpret_cast(array)); %End void glVertex3d(GLdouble x, GLdouble y, GLdouble z); void glVertex2sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex2sv(reinterpret_cast(array)); %End void glVertex2s(GLshort x, GLshort y); void glVertex2iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex2iv(reinterpret_cast(array)); %End void glVertex2i(GLint x, GLint y); void glVertex2fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex2fv(reinterpret_cast(array)); %End void glVertex2f(GLfloat x, GLfloat y); void glVertex2dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertex2dv(reinterpret_cast(array)); %End void glVertex2d(GLdouble x, GLdouble y); void glTexCoord4sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord4sv(reinterpret_cast(array)); %End void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q); void glTexCoord4iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord4iv(reinterpret_cast(array)); %End void glTexCoord4i(GLint s, GLint t, GLint r, GLint q); void glTexCoord4fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord4fv(reinterpret_cast(array)); %End void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q); void glTexCoord4dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord4dv(reinterpret_cast(array)); %End void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q); void glTexCoord3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord3sv(reinterpret_cast(array)); %End void glTexCoord3s(GLshort s, GLshort t, GLshort r); void glTexCoord3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord3iv(reinterpret_cast(array)); %End void glTexCoord3i(GLint s, GLint t, GLint r); void glTexCoord3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord3fv(reinterpret_cast(array)); %End void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r); void glTexCoord3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord3dv(reinterpret_cast(array)); %End void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r); void glTexCoord2sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord2sv(reinterpret_cast(array)); %End void glTexCoord2s(GLshort s, GLshort t); void glTexCoord2iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord2iv(reinterpret_cast(array)); %End void glTexCoord2i(GLint s, GLint t); void glTexCoord2fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord2fv(reinterpret_cast(array)); %End void glTexCoord2f(GLfloat s, GLfloat t); void glTexCoord2dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord2dv(reinterpret_cast(array)); %End void glTexCoord2d(GLdouble s, GLdouble t); void glTexCoord1sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord1sv(reinterpret_cast(array)); %End void glTexCoord1s(GLshort s); void glTexCoord1iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord1iv(reinterpret_cast(array)); %End void glTexCoord1i(GLint s); void glTexCoord1fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord1fv(reinterpret_cast(array)); %End void glTexCoord1f(GLfloat s); void glTexCoord1dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glTexCoord1dv(reinterpret_cast(array)); %End void glTexCoord1d(GLdouble s); void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2); void glRecti(GLint x1, GLint y1, GLint x2, GLint y2); void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); void glRasterPos4sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos4sv(reinterpret_cast(array)); %End void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w); void glRasterPos4iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos4iv(reinterpret_cast(array)); %End void glRasterPos4i(GLint x, GLint y, GLint z, GLint w); void glRasterPos4fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos4fv(reinterpret_cast(array)); %End void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); void glRasterPos4dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos4dv(reinterpret_cast(array)); %End void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w); void glRasterPos3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos3sv(reinterpret_cast(array)); %End void glRasterPos3s(GLshort x, GLshort y, GLshort z); void glRasterPos3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos3iv(reinterpret_cast(array)); %End void glRasterPos3i(GLint x, GLint y, GLint z); void glRasterPos3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos3fv(reinterpret_cast(array)); %End void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z); void glRasterPos3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos3dv(reinterpret_cast(array)); %End void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z); void glRasterPos2sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos2sv(reinterpret_cast(array)); %End void glRasterPos2s(GLshort x, GLshort y); void glRasterPos2iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos2iv(reinterpret_cast(array)); %End void glRasterPos2i(GLint x, GLint y); void glRasterPos2fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos2fv(reinterpret_cast(array)); %End void glRasterPos2f(GLfloat x, GLfloat y); void glRasterPos2dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glRasterPos2dv(reinterpret_cast(array)); %End void glRasterPos2d(GLdouble x, GLdouble y); void glNormal3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glNormal3sv(reinterpret_cast(array)); %End void glNormal3s(GLshort nx, GLshort ny, GLshort nz); void glNormal3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glNormal3iv(reinterpret_cast(array)); %End void glNormal3i(GLint nx, GLint ny, GLint nz); void glNormal3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glNormal3fv(reinterpret_cast(array)); %End void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz); void glNormal3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glNormal3dv(reinterpret_cast(array)); %End void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz); void glNormal3bv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glNormal3bv(reinterpret_cast(array)); %End void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz); void glIndexsv(SIP_PYOBJECT c /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glIndexsv(reinterpret_cast(array)); %End void glIndexs(GLshort c); void glIndexiv(SIP_PYOBJECT c /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glIndexiv(reinterpret_cast(array)); %End void glIndexi(GLint c); void glIndexfv(SIP_PYOBJECT c /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glIndexfv(reinterpret_cast(array)); %End void glIndexf(GLfloat c); void glIndexdv(SIP_PYOBJECT c /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glIndexdv(reinterpret_cast(array)); %End void glIndexd(GLdouble c); void glEnd(); void glEdgeFlagv(SIP_PYOBJECT flag /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glEdgeFlagv(reinterpret_cast(array)); %End void glEdgeFlag(GLboolean flag); void glColor4usv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4usv(reinterpret_cast(array)); %End void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha); void glColor4uiv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4uiv(reinterpret_cast(array)); %End void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha); void glColor4ubv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4ubv(reinterpret_cast(array)); %End void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); void glColor4sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4sv(reinterpret_cast(array)); %End void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); void glColor4iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4iv(reinterpret_cast(array)); %End void glColor4i(GLint red, GLint green, GLint blue, GLint alpha); void glColor4fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4fv(reinterpret_cast(array)); %End void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); void glColor4dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4dv(reinterpret_cast(array)); %End void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); void glColor4bv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor4bv(reinterpret_cast(array)); %End void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); void glColor3usv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3usv(reinterpret_cast(array)); %End void glColor3us(GLushort red, GLushort green, GLushort blue); void glColor3uiv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3uiv(reinterpret_cast(array)); %End void glColor3ui(GLuint red, GLuint green, GLuint blue); void glColor3ubv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3ubv(reinterpret_cast(array)); %End void glColor3ub(GLubyte red, GLubyte green, GLubyte blue); void glColor3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3sv(reinterpret_cast(array)); %End void glColor3s(GLshort red, GLshort green, GLshort blue); void glColor3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3iv(reinterpret_cast(array)); %End void glColor3i(GLint red, GLint green, GLint blue); void glColor3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3fv(reinterpret_cast(array)); %End void glColor3f(GLfloat red, GLfloat green, GLfloat blue); void glColor3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3dv(reinterpret_cast(array)); %End void glColor3d(GLdouble red, GLdouble green, GLdouble blue); void glColor3bv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glColor3bv(reinterpret_cast(array)); %End void glColor3b(GLbyte red, GLbyte green, GLbyte blue); void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, SIP_PYOBJECT bitmap /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a6, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glBitmap(a0, a1, a2, a3, a4, a5, reinterpret_cast(array)); %End void glBegin(GLenum mode); void glListBase(GLuint base); GLuint glGenLists(GLsizei range); void glDeleteLists(GLuint list, GLsizei range); void glCallList(GLuint list); void glEndList(); void glNewList(GLuint list, GLenum mode); void glPushClientAttrib(GLbitfield mask); void glPopClientAttrib(); void glVertexPointer(GLint size, GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a3, a1, sipSelf, "VertexPointer", 0); if (sipError == sipErrorNone) sipCpp->glVertexPointer(a0, a1, a2, array); %End void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a3, a1, sipSelf, "TexCoordPointer", 0); if (sipError == sipErrorNone) sipCpp->glTexCoordPointer(a0, a1, a2, array); %End void glNormalPointer(GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a2, a0, sipSelf, "NormalPointer", 0); if (sipError == sipErrorNone) sipCpp->glNormalPointer(a0, a1, array); %End void glIndexPointer(GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a2, a0, sipSelf, "IndexPointer", 0); if (sipError == sipErrorNone) sipCpp->glIndexPointer(a0, a1, array); %End void glEnableClientState(GLenum array); void glEdgeFlagPointer(GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a1, GL_UNSIGNED_BYTE, sipSelf, "EdgeFlagPointer", 0); if (sipError == sipErrorNone) sipCpp->glEdgeFlagPointer(a0, array); %End void glDisableClientState(GLenum array); void glColorPointer(GLint size, GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_BOUND_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array_cached(&sipError, a3, a1, sipSelf, "ColorPointer", 0); if (sipError == sipErrorNone) sipCpp->glColorPointer(a0, a1, a2, array); %End void glArrayElement(GLint i); void glResetMinmax(GLenum target); void glResetHistogram(GLenum target); void glMinmax(GLenum target, GLenum internalformat, GLboolean sink); void glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); void glGetConvolutionParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_CONVOLUTION_BORDER_COLOR: case GL_CONVOLUTION_FILTER_SCALE: case GL_CONVOLUTION_FILTER_BIAS: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetConvolutionParameteriv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetConvolutionParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_CONVOLUTION_BORDER_COLOR: case GL_CONVOLUTION_FILTER_SCALE: case GL_CONVOLUTION_FILTER_BIAS: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetConvolutionParameterfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); void glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void glConvolutionParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glConvolutionParameteriv(a0, a1, reinterpret_cast(array)); %End void glConvolutionParameteri(GLenum target, GLenum pname, GLint params); void glConvolutionParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glConvolutionParameterfv(a0, a1, reinterpret_cast(array)); %End void glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params); void glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, SIP_PYOBJECT image /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a6, a5, sipSelf); if (sipError == sipErrorNone) sipCpp->glConvolutionFilter2D(a0, a1, a2, a3, a4, a5, array); %End void glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, SIP_PYOBJECT image /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, a4, sipSelf); if (sipError == sipErrorNone) sipCpp->glConvolutionFilter1D(a0, a1, a2, a3, a4, array); %End void glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); void glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, SIP_PYOBJECT data /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, a4, sipSelf); if (sipError == sipErrorNone) sipCpp->glColorSubTable(a0, a1, a2, a3, a4, array); %End void glGetColorTableParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[int, Tuple[int, int, int, int]]"/); %MethodCode GLint params[4]; Py_ssize_t nr_params; switch (a1) { case GL_COLOR_TABLE: case GL_POST_CONVOLUTION_COLOR_TABLE: case GL_POST_COLOR_MATRIX_COLOR_TABLE: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetColorTableParameteriv(a0, a1, params); a2 = qpyopengl_from_GLint(&sipIsErr, params, nr_params); %End void glGetColorTableParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT *params /TypeHint="Union[float, Tuple[float, float, float, float]]"/); %MethodCode GLfloat params[4]; Py_ssize_t nr_params; switch (a1) { case GL_COLOR_TABLE: case GL_POST_CONVOLUTION_COLOR_TABLE: case GL_POST_COLOR_MATRIX_COLOR_TABLE: nr_params = 4; break; default: nr_params = 1; } sipCpp->glGetColorTableParameterfv(a0, a1, params); a2 = qpyopengl_from_GLfloat(&sipIsErr, params, nr_params); %End void glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); void glColorTableParameteriv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColorTableParameteriv(a0, a1, reinterpret_cast(array)); %End void glColorTableParameterfv(GLenum target, GLenum pname, SIP_PYOBJECT params /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glColorTableParameterfv(a0, a1, reinterpret_cast(array)); %End void glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, SIP_PYOBJECT table /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a5, a4, sipSelf); if (sipError == sipErrorNone) sipCpp->glColorTable(a0, a1, a2, a3, a4, array); %End void glMultTransposeMatrixd(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultTransposeMatrixd(reinterpret_cast(array)); %End void glMultTransposeMatrixf(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultTransposeMatrixf(reinterpret_cast(array)); %End void glLoadTransposeMatrixd(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glLoadTransposeMatrixd(reinterpret_cast(array)); %End void glLoadTransposeMatrixf(SIP_PYOBJECT m /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glLoadTransposeMatrixf(reinterpret_cast(array)); %End void glMultiTexCoord4sv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord4sv(a0, reinterpret_cast(array)); %End void glMultiTexCoord4s(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); void glMultiTexCoord4iv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord4iv(a0, reinterpret_cast(array)); %End void glMultiTexCoord4i(GLenum target, GLint s, GLint t, GLint r, GLint q); void glMultiTexCoord4fv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord4fv(a0, reinterpret_cast(array)); %End void glMultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); void glMultiTexCoord4dv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord4dv(a0, reinterpret_cast(array)); %End void glMultiTexCoord4d(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); void glMultiTexCoord3sv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord3sv(a0, reinterpret_cast(array)); %End void glMultiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r); void glMultiTexCoord3iv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord3iv(a0, reinterpret_cast(array)); %End void glMultiTexCoord3i(GLenum target, GLint s, GLint t, GLint r); void glMultiTexCoord3fv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord3fv(a0, reinterpret_cast(array)); %End void glMultiTexCoord3f(GLenum target, GLfloat s, GLfloat t, GLfloat r); void glMultiTexCoord3dv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord3dv(a0, reinterpret_cast(array)); %End void glMultiTexCoord3d(GLenum target, GLdouble s, GLdouble t, GLdouble r); void glMultiTexCoord2sv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord2sv(a0, reinterpret_cast(array)); %End void glMultiTexCoord2s(GLenum target, GLshort s, GLshort t); void glMultiTexCoord2iv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord2iv(a0, reinterpret_cast(array)); %End void glMultiTexCoord2i(GLenum target, GLint s, GLint t); void glMultiTexCoord2fv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord2fv(a0, reinterpret_cast(array)); %End void glMultiTexCoord2f(GLenum target, GLfloat s, GLfloat t); void glMultiTexCoord2dv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord2dv(a0, reinterpret_cast(array)); %End void glMultiTexCoord2d(GLenum target, GLdouble s, GLdouble t); void glMultiTexCoord1sv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord1sv(a0, reinterpret_cast(array)); %End void glMultiTexCoord1s(GLenum target, GLshort s); void glMultiTexCoord1iv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord1iv(a0, reinterpret_cast(array)); %End void glMultiTexCoord1i(GLenum target, GLint s); void glMultiTexCoord1fv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord1fv(a0, reinterpret_cast(array)); %End void glMultiTexCoord1f(GLenum target, GLfloat s); void glMultiTexCoord1dv(GLenum target, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glMultiTexCoord1dv(a0, reinterpret_cast(array)); %End void glMultiTexCoord1d(GLenum target, GLdouble s); void glClientActiveTexture(GLenum texture); void glWindowPos3sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos3sv(reinterpret_cast(array)); %End void glWindowPos3s(GLshort x, GLshort y, GLshort z); void glWindowPos3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos3iv(reinterpret_cast(array)); %End void glWindowPos3i(GLint x, GLint y, GLint z); void glWindowPos3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos3fv(reinterpret_cast(array)); %End void glWindowPos3f(GLfloat x, GLfloat y, GLfloat z); void glWindowPos3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos3dv(reinterpret_cast(array)); %End void glWindowPos3d(GLdouble x, GLdouble y, GLdouble z); void glWindowPos2sv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos2sv(reinterpret_cast(array)); %End void glWindowPos2s(GLshort x, GLshort y); void glWindowPos2iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos2iv(reinterpret_cast(array)); %End void glWindowPos2i(GLint x, GLint y); void glWindowPos2fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos2fv(reinterpret_cast(array)); %End void glWindowPos2f(GLfloat x, GLfloat y); void glWindowPos2dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glWindowPos2dv(reinterpret_cast(array)); %End void glWindowPos2d(GLdouble x, GLdouble y); void glSecondaryColorPointer(GLint size, GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a3, a1, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColorPointer(a0, a1, a2, array); %End void glSecondaryColor3usv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3usv(reinterpret_cast(array)); %End void glSecondaryColor3us(GLushort red, GLushort green, GLushort blue); void glSecondaryColor3uiv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3uiv(reinterpret_cast(array)); %End void glSecondaryColor3ui(GLuint red, GLuint green, GLuint blue); void glSecondaryColor3ubv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3ubv(reinterpret_cast(array)); %End void glSecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue); void glSecondaryColor3sv(SIP_PYBUFFER v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3sv(reinterpret_cast(array)); %End void glSecondaryColor3s(GLshort red, GLshort green, GLshort blue); void glSecondaryColor3iv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3iv(reinterpret_cast(array)); %End void glSecondaryColor3i(GLint red, GLint green, GLint blue); void glSecondaryColor3fv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3fv(reinterpret_cast(array)); %End void glSecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue); void glSecondaryColor3dv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3dv(reinterpret_cast(array)); %End void glSecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue); void glSecondaryColor3bv(SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glSecondaryColor3bv(reinterpret_cast(array)); %End void glSecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue); void glFogCoordPointer(GLenum type, GLsizei stride, SIP_PYOBJECT pointer /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a2, a0, sipSelf); if (sipError == sipErrorNone) sipCpp->glFogCoordPointer(a0, a1, array); %End void glFogCoorddv(SIP_PYOBJECT coord /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glFogCoorddv(reinterpret_cast(array)); %End void glFogCoordd(GLdouble coord); void glFogCoordfv(SIP_PYOBJECT coord /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a0, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glFogCoordfv(reinterpret_cast(array)); %End void glFogCoordf(GLfloat coord); void glVertexAttrib4usv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4usv(a0, reinterpret_cast(array)); %End void glVertexAttrib4uiv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4uiv(a0, reinterpret_cast(array)); %End void glVertexAttrib4ubv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4ubv(a0, reinterpret_cast(array)); %End void glVertexAttrib4sv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4sv(a0, reinterpret_cast(array)); %End void glVertexAttrib4s(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); void glVertexAttrib4iv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4iv(a0, reinterpret_cast(array)); %End void glVertexAttrib4fv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4fv(a0, reinterpret_cast(array)); %End void glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void glVertexAttrib4dv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4dv(a0, reinterpret_cast(array)); %End void glVertexAttrib4d(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); void glVertexAttrib4bv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4bv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Nusv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Nusv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Nuiv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Nuiv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Nubv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_UNSIGNED_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Nubv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Nub(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); void glVertexAttrib4Nsv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Nsv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Niv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_INT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Niv(a0, reinterpret_cast(array)); %End void glVertexAttrib4Nbv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_BYTE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib4Nbv(a0, reinterpret_cast(array)); %End void glVertexAttrib3sv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib3sv(a0, reinterpret_cast(array)); %End void glVertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); void glVertexAttrib3fv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib3fv(a0, reinterpret_cast(array)); %End void glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z); void glVertexAttrib3dv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib3dv(a0, reinterpret_cast(array)); %End void glVertexAttrib3d(GLuint index, GLdouble x, GLdouble y, GLdouble z); void glVertexAttrib2sv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib2sv(a0, reinterpret_cast(array)); %End void glVertexAttrib2s(GLuint index, GLshort x, GLshort y); void glVertexAttrib2fv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib2fv(a0, reinterpret_cast(array)); %End void glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y); void glVertexAttrib2dv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib2dv(a0, reinterpret_cast(array)); %End void glVertexAttrib2d(GLuint index, GLdouble x, GLdouble y); void glVertexAttrib1sv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_SHORT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib1sv(a0, reinterpret_cast(array)); %End void glVertexAttrib1s(GLuint index, GLshort x); void glVertexAttrib1fv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_FLOAT, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib1fv(a0, reinterpret_cast(array)); %End void glVertexAttrib1f(GLuint index, GLfloat x); void glVertexAttrib1dv(GLuint index, SIP_PYOBJECT v /TypeHint="PYQT_OPENGL_ARRAY"/); %MethodCode const GLvoid *array = qpyopengl_value_array(&sipError, a1, GL_DOUBLE, sipSelf); if (sipError == sipErrorNone) sipCpp->glVertexAttrib1dv(a0, reinterpret_cast(array)); %End void glVertexAttrib1d(GLuint index, GLdouble x); }; %End